3D Builder - Settle Function

My PC gaming laptop has a piece of software called 3D Builder already installed. At first I presumed that it was simply a 3D file viewer and I hadn’t any need to explore its functionality and settings. Whilst further exploring the notion of collisions, or shape embedding (Ham, 2018), I noticed an option to allow the model to settle in its most natural position based on how it was imported. this will be priceless when arranging forms in the virtual landscapes.

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© 2019 Chris Millward

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