top of page


In contrast to more traditional analogue making processes, Chris embraces developments in technology and his digital sculpture crosses both physical and digital boundaries. His work begins with made and found physical forms which are 3D scanned into the computer. This digital representation of materials and forms allows for manipulation using software interfaces, enabling creative possibilities beyond conventional tools. The transformed work can then be outputted back into physical form via 3D printing or lost wax casting , and even explored through digital technologies such as virtual and augmented realities. This fusion of physical and digital processes expands the scope of Chris' sculptural practice, allowing for innovative forms and interactions that bypass traditional limitations.




“PhD Interim Exhibition", Kingsway Campus CASC Gallery, Chester



“Staff & Alumni Exhibition", CASC Gallery, Chester

bottom of page